Tramway SDK
tram::PhysicsComponent Member List

This is the complete list of members for tram::PhysicsComponent, including all inherited members.

Awaken()tram::PhysicsComponent
DisableDeactivation()tram::PhysicsComponent
EntityComponent()tram::EntityComponent
EventHandler(Event &event)tram::PhysicsComponentinlinevirtual
GetCollisionGroup()tram::PhysicsComponent
GetCollisionMask()tram::PhysicsComponent
GetModel()tram::PhysicsComponent
GetParent()tram::EntityComponentinline
GetVelocity()tram::PhysicsComponent
Init()tram::EntityComponentinlinevirtual
is_inittram::EntityComponentprotected
is_readytram::EntityComponentprotected
IsInit()tram::EntityComponentinline
IsReady()tram::EntityComponentinline
parenttram::EntityComponentprotected
PhysicsComponent()tram::PhysicsComponentinline
Push(vec3 direction)tram::PhysicsComponent
Push(vec3 direction, vec3 local_position)tram::PhysicsComponent
ResourceReady()tram::EntityComponentinlineprotected
resources_waitingtram::EntityComponentprotected
SetAngularFactor(vec3 factor)tram::PhysicsComponent
SetCollisionGroup(uint32_t flags)tram::PhysicsComponent
SetCollisionMask(uint32_t flags)tram::PhysicsComponent
SetDebugDrawing(bool drawing)tram::PhysicsComponent
SetKinematic(bool kinematic)tram::PhysicsComponent
SetLinearFactor(vec3 factor)tram::PhysicsComponent
SetLocation(vec3 location)tram::PhysicsComponent
SetMass(float mass)tram::PhysicsComponent
SetModel(name_t model)tram::PhysicsComponent
SetParent(Entity *parent)tram::EntityComponentinline
SetRotation(quat rotation)tram::PhysicsComponent
SetShape(Physics::CollisionShape shape)tram::PhysicsComponent
SetUpdateParentTransform(bool update)tram::PhysicsComponent
SetVelocity(const vec3 &velocity)tram::PhysicsComponent
Sleep()tram::PhysicsComponent
Spin(vec3 direction)tram::PhysicsComponent
Start()tram::PhysicsComponentvirtual
~EntityComponent()tram::EntityComponentvirtual
~PhysicsComponent()tram::PhysicsComponent