Tramway SDK
loader.h
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1// Tramway Drifting and Dungeon Exploration Simulator SDK Runtime
2
3#ifndef TRAM_SDK_FRAMEWORK_LOADER_H
4#define TRAM_SDK_FRAMEWORK_LOADER_H
5
6namespace tram {
7 class Entity;
8}
9
10namespace tram::Loader {
11
12void Track(Entity* entity);
13void Untrack(Entity* entity);
14
15void Update();
16
17}
18
19#endif // TRAM_SDK_FRAMEWORK_LOADER_H
WorldCell streaming.
void Track(Entity *entity)
Starts tracking an Entity.
Definition: loader.cpp:32
void Update()
Performs WorldCell loading and unloading.
Definition: loader.cpp:48
void Untrack(Entity *entity)
Stops tracking a tracked Entity.
Definition: loader.cpp:38
Serialization, i.e.