3#ifndef TRAM_SDK_COMPONENTS_PARTICLECOMPONENT_H
4#define TRAM_SDK_COMPONENTS_PARTICLECOMPONENT_H
Component base class.
Definition: entitycomponent.h:16
Provides amusing graphical effects.
Definition: particle.h:11
~ParticleComponent()
Definition: particle.cpp:26
ResourceProxy< Render::Sprite > sprite
Definition: particle.h:50
name_t GetSprite()
Definition: particle.h:21
void EmitParticle(const Particle &particle)
Definition: particle.cpp:32
uint32_t emission_rate
Definition: particle.h:43
vec3 initial_velocity
Definition: particle.h:46
vec3 gravity
Definition: particle.h:45
ParticleComponent()
Definition: particle.h:19
void EventHandler(Event &event)
Definition: particle.h:38
void UpdateRenderListObject()
Definition: particle.cpp:87
void SetSprite(Render::Sprite *sprite)
Definition: particle.h:23
void Update()
Definition: particle.cpp:54
uint32_t particle_max_age
Definition: particle.h:44
Render::drawlistentry_t draw_list_entry
Definition: particle.h:54
vec3 location
Definition: particle.h:52
void Start()
Definition: particle.cpp:36
float initial_velocity_randomness
Definition: particle.h:47
std::vector< Particle > particles
Definition: particle.h:49
Render::vertexarray_t vertex_array
Definition: particle.h:55
void UpdateLocation(vec3 nlocation)
Definition: particle.h:33
Sprite resource.
Definition: sprite.h:23
Definition: resource.h:46
glm::vec3 vec3
Definition: math.h:11
Event data.
Definition: event.h:24
Definition: particle.h:13
uint32_t age
Definition: particle.h:16
vec3 coords
Definition: particle.h:14
vec3 velocity
Definition: particle.h:15
Interned string type.
Definition: uid.h:10