4#ifndef TRAM_SDK_AUDIO_SPATIAL_PATHTRACER_H
5#define TRAM_SDK_AUDIO_SPATIAL_PATHTRACER_H
Definition: definitions.h:11
void CheckReverb(PathExplorationResult *paths)
void InitExplorationPaths(PathExplorationResult *paths)
void RenderResult(PathTracingResult &result, vec3 position)
void FindPaths(PathExplorationResult &result, bool metropolis, vec3 position)
void FindPathsMetropolis(PathExplorationResult *exploration, PathTracingResult *result, vec3 position)
void MakeSomeSourcePaths(PathFromAudioSource &path, vec3 source_position)
void ValidateResult(PathTracingResult &result, vec3 position)
glm::vec3 vec3
Definition: math.h:12
Definition: definitions.h:24
Definition: definitions.h:47
Definition: definitions.h:31