3#ifndef ENTITIES_STATICWORLDOBJECT_H
4#define ENTITIES_STATICWORLDOBJECT_H
13class PhysicsComponent;
Wrapper for an EntityComponent pointer.
Definition: entitycomponent.h:51
Entity base class.
Definition: entity.h:23
Worldspawn.
Definition: staticworldobject.h:15
StaticWorldObject(const SharedEntityData &, const ValueArray &)
Definition: staticworldobject.cpp:44
name_t model
Definition: staticworldobject.h:30
void UpdateParameters()
Called when Entity::UpdateTransform is called.
Definition: staticworldobject.cpp:49
void SetParameters()
Called when either Entity::SetLocation or Entity::SetRotation is called.
Definition: staticworldobject.cpp:56
Component< RenderComponent > rendercomponent
Definition: staticworldobject.h:27
name_t lightmap
Definition: staticworldobject.h:31
name_t GetType()
Returns the type of the entity.
Definition: staticworldobject.cpp:40
void Serialize()
Definition: staticworldobject.cpp:97
static void Register()
Definition: staticworldobject.cpp:28
void Load()
Loads an entity.
Definition: staticworldobject.cpp:65
void MessageHandler(Message &msg)
Allows entities to receive messages.
Definition: staticworldobject.cpp:102
void Unload()
Unloads an entity.
Definition: staticworldobject.cpp:88
Component< PhysicsComponent > physicscomponent
Definition: staticworldobject.h:28
Message data.
Definition: message.h:16
Basic Entity parameters.
Definition: entity.h:132
Interned string type.
Definition: uid.h:10