- i -
- index() : tram::Pool< T >
- init() : tram::Component< T >
- Init() : tram::EntityComponent, tram::Ext::Kitchensink::Quest, tram::LightComponent, tram::PlayerComponent, tram::TemplateComponent
- Insert() : tram::Hashmap< T >, tram::Octree< T >
- InsertDrawListEntries() : tram::RenderComponent
- InsertLeaf() : tram::AABBTree
- Inventory() : tram::Ext::Kitchensink::Inventory
- Is() : tram::Ext::Kitchensink::QuestVariable
- is_continue() : tram::File, tram::FileReaderParser, tram::TextReaderParser
- is_empty() : tram::UID
- is_error() : tram::FileReaderParser, tram::TextReaderParser
- is_open() : tram::File
- is_valid() : tram::UID
- IsAutoLoad() : tram::Entity
- IsBool() : tram::Value, tram::ValuePtr
- IsChanged() : tram::Entity
- IsDebugDraw() : tram::WorldCell
- IsDebugInfoDraw() : tram::AnimationComponent, tram::AudioComponent, tram::ControllerComponent
- IsDeleted() : tram::Entity
- IsDrawTrigger() : tram::Trigger
- IsEquippedItem() : tram::Ext::Kitchensink::Inventory
- IsEquippedSlot() : tram::Ext::Kitchensink::Inventory
- IsFloat() : tram::Value, tram::ValuePtr
- IsInFaction() : tram::Ext::Kitchensink::Character
- IsInit() : tram::EntityComponent
- IsInside() : tram::Transition, tram::WorldCell
- IsInt() : tram::Value, tram::ValuePtr
- IsInterior() : tram::WorldCell
- IsLeaf() : tram::AABBTree::Node, tram::Octree< T >::Node
- IsLightDraw() : tram::LightComponent
- IsLoaded() : tram::Entity, tram::WorldCell
- IsLoadedFromDisk() : tram::Entity
- IsLoadFailed() : tram::Resource
- IsMet() : tram::Ext::Kitchensink::DialogCondition
- IsName() : tram::Value
- IsNode() : tram::Octree< T >::Node
- IsNot() : tram::Ext::Kitchensink::QuestVariable
- IsPersistent() : tram::Entity
- IsPlaying() : tram::AnimationComponent, tram::AudioComponent
- IsQuat() : tram::Value
- IsReady() : tram::EntityComponent
- IsSourceDraw() : tram::AudioComponent
- IsString() : tram::Value
- IsVec2() : tram::Value
- IsVec3() : tram::Value
- IsVec4() : tram::Value
- ItemCount() : tram::Ext::Kitchensink::QuestVariable
- iterator() : tram::Pool< T >::iterator