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    Tramway SDK v0.1.1
    
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#include <render/render.h>Go to the source code of this file.
Classes | |
| struct | tram::Render::VertexAttribute | 
| Atributes for vertex buffer vertices.  More... | |
| struct | tram::Render::VertexDefinition | 
Namespaces | |
| namespace | tram | 
| Serialization, i.e.  | |
| namespace | tram::Render | 
| High-level Render system API.  | |
Enumerations | |
| enum | tram::Render::renderflags : uint32_t {  tram::Render::FLAG_NO_RENDER = 0 , tram::Render::FLAG_RENDER = 1 , tram::Render::FLAG_DRAW_INDEXED = 4 , tram::Render::FLAG_REVERSE_SORT = 8 , tram::Render::FLAG_TRANSPARENT = 16 , tram::Render::FLAG_NO_DEPTH_TEST = 32 , tram::Render::FLAG_NO_DIRECTIONAL = 64 , tram::Render::FLAG_DRAW_LINES = 128 , tram::Render::FLAG_DISABLE_LIGHTING = 256 , tram::Render::FLAG_NO_DEBUG = 512 , tram::Render::FLAG_USE_AABB = 1024 }  | 
| Flags for DrawListObjects.  More... | |
| enum | tram::Render::ColorMode { tram::Render::COLORMODE_R , tram::Render::COLORMODE_RG , tram::Render::COLORMODE_RGB , tram::Render::COLORMODE_RGBA } | 
| Texture color mode.  More... | |
| enum | tram::Render::TextureFilter { tram::Render::TEXTUREFILTER_NEAREST , tram::Render::TEXTUREFILTER_LINEAR , tram::Render::TEXTUREFILTER_LINEAR_MIPMAPPED } | 
| Texture filters.  More... | |
Functions | |
| void | tram::Render::RegisterVertexDefinition (vertexformat_t format, VertexDefinition definition) | 
| Registers a VertexDefinition for a specified vertex format.  More... | |
| VertexDefinition | tram::Render::GetVertexDefinition (vertexformat_t format) | 
| Returns a previously registered VertexDefinition.  More... | |