4#ifndef TRAM_SDK_RENDER_VERTICES_H
5#define TRAM_SDK_RENDER_VERTICES_H
glm::ivec4 ivec4
Definition: math.h:19
glm::vec4 vec4
Definition: math.h:16
glm::vec2 vec2
Definition: math.h:17
glm::ivec3 ivec3
Definition: math.h:18
glm::vec3 vec3
Definition: math.h:12
Definition: renderer.cpp:456
Definition: vertices.h:55
std::vector< Triangle > indices
Definition: vertices.h:57
std::vector< DynamicModelVertex > vertices
Definition: vertices.h:56
std::vector< UID > groups
Definition: vertices.h:58
Definition: vertices.h:21
ivec4 bone
Definition: vertices.h:25
vec2 tex
Definition: vertices.h:24
vec4 boneweight
Definition: vertices.h:26
uint32_t texture
Definition: vertices.h:27
vec3 co
Definition: vertices.h:22
vec3 normal
Definition: vertices.h:23
vec3 co
Definition: vertices.h:40
vec3 color
Definition: vertices.h:41
Definition: vertices.h:48
Definition: vertices.h:30
vec2 voffset
Definition: vertices.h:32
float verticality
Definition: vertices.h:35
uint32_t texture
Definition: vertices.h:36
vec2 texco
Definition: vertices.h:33
vec3 co
Definition: vertices.h:31
vec3 color
Definition: vertices.h:34
Definition: vertices.h:50
std::vector< Triangle > indices
Definition: vertices.h:52
std::vector< StaticModelVertex > vertices
Definition: vertices.h:51
Definition: vertices.h:13
vec3 co
Definition: vertices.h:14
uint32_t texture
Definition: vertices.h:18
vec3 normal
Definition: vertices.h:15
vec2 lighttex
Definition: vertices.h:17
vec2 tex
Definition: vertices.h:16
Definition: vertices.h:44
ivec3 indices
Definition: vertices.h:45