Latest version:
Tramway SDK 0.0.9
Github
Quick links
Home
Get Started

Particle Component


This EntityComponent allows the creation of a particle system.

The API is still not finallized. It's possible to manually spawn in individual particles, but this feature is still being worked on.

If you have any suggestions, consider leaving a Github issue.

Programming in C++


#include <components/sprite.h>
API documentation page.

Scripting in Lua


Still working on it...