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Render ComponentThis EntityComponent is a wrapper around a draw list entry. It provides an easy to use interface by which it is possible to add a 3D model to the scene and to manipulate it in various ways. This is the first component I created for the framework and the one I have been cooking for the longest. Hopefully it is also very good and very useful. If you do not find it very useful, leave a Github issue. // TODO: finish Programming in C++
// TODO: finish Scripting in LuaThis one will probably the first that I work on. But still working on... |
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