Latest version:
Tramway SDK 0.0.9
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Light
Places a light into the scene.
Fields
Color | Vec3
The color of the light.
Distance | Float32
Maximum distance, in meters, that the light is allowed to travel. Used for
lightmapping optimiziations.
Direction | Vec3
The direction of the light, if used as a spotlight. If you want a point
light, set this to a random unit vector like
{0, 1, 0} .
Exponent | Float32
Spotlight exponent. Higher values means narrower spot. Set this value to
1.0 to get a point light.
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