Trigger
This entity can be used to detect collisions with other entities.
Fields
Flags | UInt32
Bitmask, see flags section.
Collision Mask | UInt32
The collision mask of the trigger.
Model | Name
Name of the collision model
that the trigger will use.
Flags
1 | TRIGGER_DISABLED
This will disable the trigger from being triggered.
Messages
Lock | LOCK
Disables the trigger.
Unlock | UNLOCK
Enables the trigger.
Signals
Activate | ACTIVATE
Fired when an entity collides with the trigger volume.
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