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Latest version: Tramway SDK 0.0.9 Github Quick links Home Get Started |
ModelsCurrently we have three types of 3D models.
All model types are stored in the Static modelsStatic models not only have normal texture coordinates, but they also have lightmap coordinates. They can be lightmapped. That's pretty nice. Dynamic modelsDynamic models also have texture coordinates, but no lightmap coordinates. Instead they have bone weights, which allow them to use pose matrices and be animated by animations and stuff. Modification modelsUnlike other model types, this model type has no vertex data of its own. Instead it references the vertex data of some other model. What is unique to it, is its material to material mapping. It can be used to swap out a material.
For example, if you have a pink teapot model which uses a material named
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