Tramway SDK
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Keyframe for a skeletal animation. More...
#include <render/animation.h>
Public Attributes | |
float | frame = 0.0f |
Used only when keyframes are used in the context of an animation. More... | |
vec3 | location = {0.0f, 0.0f, 0.0f} |
quat | rotation = {1.0f, 0.0f, 0.0f, 0.0f} |
vec3 | scale = {1.0f, 1.0f, 1.0f} |
char | padding [4] |
Keyframe for a skeletal animation.
All of the translation, rotation and scaling operations will be performed in a given bone's local space.
tram::Render::Keyframe::frame = 0.0f |
Used only when keyframes are used in the context of an animation.
vec3 tram::Render::Keyframe::location = {0.0f, 0.0f, 0.0f} |
char tram::Render::Keyframe::padding[4] |
quat tram::Render::Keyframe::rotation = {1.0f, 0.0f, 0.0f, 0.0f} |
vec3 tram::Render::Keyframe::scale = {1.0f, 1.0f, 1.0f} |