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collisionshape_t | tram::Physics::API::MakeCollisionShape (CollisionShapeTransform *shapes, size_t shape_count) |
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collisionshape_t | tram::Physics::API::MakeCollisionShape (CollisionShape shape) |
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void | tram::Physics::API::YeetCollisionShape (collisionshape_t shape) |
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rigidbody_t | tram::Physics::API::MakeRigidbody (collisionshape_t shape, float mass, vec3 position, quat rotation, uint32_t mask, uint32_t group, get_trf_callback get_callback, set_trf_callback set_callback, void *data) |
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void | tram::Physics::API::YeetRigidbody (rigidbody_t rigidbody) |
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void | tram::Physics::API::SetRigidbodyTransformCallback (rigidbody_t rigidbody, get_trf_callback get_callback, set_trf_callback set_callback, void *data) |
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void | tram::Physics::API::SetRigidbodyCollisionCallback (rigidbody_t rigidbody, col_callback callback, void *data) |
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void | tram::Physics::API::SetRigidbodyCollisionMask (rigidbody_t rigidbody, uint32_t mask) |
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void | tram::Physics::API::SetRigidbodyCollisionGroup (rigidbody_t rigidbody, uint32_t group) |
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void | tram::Physics::API::SetRigidbodyLocation (rigidbody_t rigidbody, vec3 location) |
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void | tram::Physics::API::SetRigidbodyRotation (rigidbody_t rigidbody, quat rotation) |
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void | tram::Physics::API::SetRigidbodyMass (rigidbody_t rigidbody, float mass) |
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void | tram::Physics::API::PushRigidbody (rigidbody_t rigidbody, vec3 direction) |
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void | tram::Physics::API::PushRigidbody (rigidbody_t rigidbody, vec3 direction, vec3 local) |
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void | tram::Physics::API::SpinRigidbody (rigidbody_t rigidbody, vec3 direction) |
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void | tram::Physics::API::SetRigidbodyDebugDrawing (rigidbody_t rigidbody, bool drawing) |
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void | tram::Physics::API::SetRigidbodyKinematic (rigidbody_t rigidbody, bool kinematic) |
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void | tram::Physics::API::SetRigidbodyAngularFactor (rigidbody_t rigidbody, vec3 factor) |
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void | tram::Physics::API::SetRigidbodyLinearFactor (rigidbody_t rigidbody, vec3 factor) |
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void | tram::Physics::API::SetRigidbodyVelocity (rigidbody_t rigidbody, vec3 velocity) |
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vec3 | tram::Physics::API::GetRigidbodyVelocity (rigidbody_t rigidbody) |
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void | tram::Physics::API::AwakenRigidbody (rigidbody_t rigidbody) |
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void | tram::Physics::API::SleepRigidbody (rigidbody_t rigidbody) |
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void | tram::Physics::API::DisableRigidbodyDeactivation (rigidbody_t rigidbody) |
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trigger_t | tram::Physics::API::MakeTrigger (collisionshape_t shape, uint32_t mask, uint32_t group, vec3 position, quat rotation) |
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void | tram::Physics::API::YeetTrigger (trigger_t) |
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void | tram::Physics::API::SetTriggerCollisionCallback (trigger_t rigidbody, col_callback callback, void *data) |
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void | tram::Physics::API::SetTriggerCollisionMask (trigger_t rigidbody, uint32_t mask) |
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void | tram::Physics::API::SetTriggerCollisionGroup (trigger_t rigidbody, uint32_t group) |
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void | tram::Physics::API::SetTriggerLocation (trigger_t rigidbody, vec3 location) |
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void | tram::Physics::API::SetTriggerRotation (trigger_t rigidbody, quat location) |
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std::pair< ObjectCollision, void * > | tram::Physics::API::Raycast (vec3 from, vec3 to, uint32_t collision_mask) |
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std::vector< std::pair< ObjectCollision, void * > > | tram::Physics::API::Shapecast (CollisionShape shape, vec3 from, vec3 to, uint32_t collision_mask) |
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void | tram::Physics::API::Init () |
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void | tram::Physics::API::StepPhysics () |
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void | tram::Physics::API::DrawDebug () |
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void | tram::Physics::API::DrawDebug (bool) |
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