Tramway SDK
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#include <unordered_map>
#include <framework/core.h>
#include <framework/uid.h>
#include <framework/resource.h>
#include <framework/math.h>
Go to the source code of this file.
Classes | |
struct | tram::Render::Bone |
Bone for a 3D models skeleton. More... | |
struct | tram::Render::Keyframe |
Keyframe for a skeletal animation. More... | |
struct | tram::Render::Pose |
struct | tram::Render::KeyframeHeader |
class | tram::Render::Animation |
Skeletal animation for a 3D model. More... | |
Namespaces | |
namespace | tram |
Serialization, i.e. | |
namespace | tram::Render |
High-level Render system API. | |
Typedefs | |
typedef std::pair< name_t, uint64_t > | tram::Render::NameCount |
Variables | |
const size_t | tram::Render::BONE_COUNT = 30 |