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| collisionshape_t  | tram::Physics::API::MakeCollisionShape (CollisionShapeTransform *shapes, size_t shape_count) | 
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| collisionshape_t  | tram::Physics::API::MakeCollisionShape (CollisionShape shape) | 
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| void  | tram::Physics::API::YeetCollisionShape (collisionshape_t shape) | 
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| rigidbody_t  | tram::Physics::API::MakeRigidbody (collisionshape_t shape, float mass, vec3 position, quat rotation, uint32_t mask, uint32_t group, get_trf_callback get_callback, set_trf_callback set_callback, void *data) | 
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| void  | tram::Physics::API::YeetRigidbody (rigidbody_t rigidbody) | 
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| void  | tram::Physics::API::SetRigidbodyTransformCallback (rigidbody_t rigidbody, std::pair< vec3, quat >(*get_transform_callback)(void *), void(*set_transform_callback)(void *, std::pair< vec3, quat >), void *data) | 
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| void  | tram::Physics::API::SetRigidbodyCollisionCallback (rigidbody_t rigidbody, col_callback callback, void *data) | 
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| void  | tram::Physics::API::SetRigidbodyCollisionMask (rigidbody_t rigidbody, uint32_t mask) | 
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| void  | tram::Physics::API::SetRigidbodyCollisionGroup (rigidbody_t rigidbody, uint32_t group) | 
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| void  | tram::Physics::API::SetRigidbodyLocation (rigidbody_t rigidbody, vec3 location) | 
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| void  | tram::Physics::API::SetRigidbodyRotation (rigidbody_t rigidbody, quat rotation) | 
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| void  | tram::Physics::API::SetRigidbodyMass (rigidbody_t rigidbody, float mass) | 
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| void  | tram::Physics::API::PushRigidbody (rigidbody_t rigidbody, vec3 direction) | 
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| void  | tram::Physics::API::PushRigidbody (rigidbody_t rigidbody, vec3 direction, vec3 local) | 
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| void  | tram::Physics::API::SpinRigidbody (rigidbody_t rigidbody, vec3 direction) | 
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| void  | tram::Physics::API::SetRigidbodyDebugDrawing (rigidbody_t rigidbody, bool drawing) | 
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| void  | tram::Physics::API::SetRigidbodyKinematic (rigidbody_t rigidbody, bool kinematic) | 
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| void  | tram::Physics::API::SetRigidbodyAngularFactor (rigidbody_t rigidbody, vec3 factor) | 
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| void  | tram::Physics::API::SetRigidbodyLinearFactor (rigidbody_t rigidbody, vec3 factor) | 
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| void  | tram::Physics::API::SetRigidbodyVelocity (rigidbody_t rigidbody, vec3 velocity) | 
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| vec3  | tram::Physics::API::GetRigidbodyVelocity (rigidbody_t rigidbody) | 
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| void  | tram::Physics::API::AwakenRigidbody (rigidbody_t rigidbody) | 
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| void  | tram::Physics::API::SleepRigidbody (rigidbody_t rigidbody) | 
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| void  | tram::Physics::API::DisableRigidbodyDeactivation (rigidbody_t rigidbody) | 
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| trigger_t  | tram::Physics::API::MakeTrigger (collisionshape_t shape, uint32_t mask, uint32_t group, vec3 position, quat rotation) | 
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| void  | tram::Physics::API::YeetTrigger (trigger_t) | 
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| void  | tram::Physics::API::SetTriggerCollisionCallback (trigger_t rigidbody, col_callback callback, void *data) | 
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| void  | tram::Physics::API::SetTriggerCollisionMask (trigger_t rigidbody, uint32_t mask) | 
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| void  | tram::Physics::API::SetTriggerCollisionGroup (trigger_t rigidbody, uint32_t group) | 
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| void  | tram::Physics::API::SetTriggerLocation (trigger_t rigidbody, vec3 location) | 
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| void  | tram::Physics::API::SetTriggerRotation (trigger_t rigidbody, quat location) | 
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| std::pair< ObjectCollision, void * >  | tram::Physics::API::Raycast (vec3 from, vec3 to, uint32_t collision_mask) | 
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| std::vector< std::pair< ObjectCollision, void * > >  | tram::Physics::API::Shapecast (CollisionShape shape, vec3 from, vec3 to, uint32_t collision_mask) | 
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| void  | tram::Physics::API::DrawDebug (bool) | 
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| void  | tram::Physics::API::Init () | 
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| void  | tram::Physics::API::StepPhysics () | 
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| void  | tram::Physics::API::DrawDebug () | 
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