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Octree< uint32_t > | tram::Render::API::light_tree ("light tree", 200) |
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std::vector< uint32_t > | tram::Render::API::light_tree_ids (200) |
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uint32_t | tram::Render::API::MakeUniformBuffer (const char *name, uint32_t binding, uint32_t initial_size) |
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void | tram::Render::API::UploadUniformBuffer (uint32_t handle, uint32_t data_size, void *data) |
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void | tram::Render::API::SetLightingParameters (vec3 sun_direction, vec3 sun_color, vec3 ambient_color, layer_t layer) |
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void | tram::Render::API::SetViewParameters (vec3 position, quat rotation, layer_t layer) |
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void | tram::Render::API::SetScreenSize (float width, float height) |
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void | tram::Render::API::SetScreenClear (vec3 clear_color, bool clear) |
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void | tram::Render::API::RenderFrame () |
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drawlistentry_t | tram::Render::API::InsertDrawListEntry () |
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void | tram::Render::API::RemoveDrawListEntry (drawlistentry_t entry) |
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uint32_t | tram::Render::API::GetFlags (drawlistentry_t entry) |
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void | tram::Render::API::SetFlags (drawlistentry_t entry, uint32_t flags) |
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void | tram::Render::API::SetLayer (drawlistentry_t entry, layer_t layer) |
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void | tram::Render::API::SetPose (drawlistentry_t entry, Pose *pose) |
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void | tram::Render::API::SetLightmap (drawlistentry_t entry, texturehandle_t lightmap) |
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void | tram::Render::API::SetDrawListColors (drawlistentry_t entry, size_t count, vec4 *color) |
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void | tram::Render::API::SetDrawListSpecularities (drawlistentry_t entry, size_t count, float *weights, float *exponents, float *transparencies) |
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void | tram::Render::API::SetDrawListTextureOffsets (drawlistentry_t entry, size_t count, vec4 *offset) |
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void | tram::Render::API::SetLights (drawlistentry_t entry, light_t *lights) |
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void | tram::Render::API::SetMatrix (drawlistentry_t entry, const mat4 &matrix) |
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void | tram::Render::API::SetDrawListVertexArray (drawlistentry_t entry, vertexarray_t vertex_array_handle) |
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void | tram::Render::API::SetDrawListIndexArray (drawlistentry_t entry, indexarray_t index_array_handle) |
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void | tram::Render::API::SetDrawListIndexRange (drawlistentry_t entry, uint32_t index_offset, uint32_t index_length) |
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void | tram::Render::API::SetDrawListShader (drawlistentry_t entry, vertexformat_t vertex_format, materialtype_t material_type) |
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void | tram::Render::API::SetDrawListTextures (drawlistentry_t entry, size_t texture_count, texturehandle_t *textures) |
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light_t | tram::Render::API::MakeLight () |
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void | tram::Render::API::DeleteLight (light_t light) |
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void | tram::Render::API::SetLightParameters (light_t light, vec3 location, vec3 color, float distance, vec3 direction, float exponent) |
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texturehandle_t | tram::Render::API::CreateTexture (ColorMode color_mode, TextureFilter texture_filter, uint32_t width, uint32_t height, void *data) |
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void | tram::Render::API::CreateIndexedVertexArray (VertexDefinition vertex_format, vertexarray_t &vertex_array, indexarray_t &index_array, size_t vertex_size, void *vertex_data, size_t index_size, void *index_data) |
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void | tram::Render::API::CreateVertexArray (VertexDefinition vertex_format, vertexarray_t &vertex_array) |
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void | tram::Render::API::UpdateVertexArray (vertexarray_t &vertex_buffer, size_t data_size, void *data) |
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void | tram::Render::API::SetViewMatrix (const mat4 &matrix, layer_t layer) |
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void | tram::Render::API::SetProjectionMatrix (const mat4 &matrix, layer_t layer) |
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void | tram::Render::API::GetScreen (char *buffer, int w, int h) |
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void | tram::Render::API::Init () |
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ContextType | tram::Render::API::GetContext () |
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uint32_t | tram::Render::API::GetMaxIndexRangeLength () |
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void | tram::Render::API::SetDevice (void *) |
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